


I usually take a few runs through a game’s levels with the ‘bots first to get the lay of the land and a feel for the game. Experienced players should gravitate to the objective-critical spots. The pre-campaign menu helpfully highlights the class that’s essential to completing the round’s objective. If you’re new to online gaming you can pick a support role – usually a soldier or medic - before the round. I’ve spent plenty of time running around blindly in game worlds looking for some elusive checkpoint - but the environments in “Quake Wars” are refreshingly straightforward to navigate.īoth Strogg and GDF forces have five distinct classes, including soldier or aggressor (in Strogg-speak), engineer/constructor, and covert/infiltrator. Active objectives are clearly displayed with a visual icon in the level and primary objectives must be completed to win the round. “Quake Wars” campaigns are accessible for online multiplayer newbies - and challenging enough for vets. At the outset, you can sign up for the GDF or Strogg, where you’ll remain for the duration of the campaign. The core of the game is the Campaign Mode, a series of three timed battles set in Africa, Asia and North America. The Strogg has set its sights on Earth and dispatched wave after wave of warriors to conquer our fair planet. “Quake Wars” is strictly a multiplayer affair with no traditional storyline, but here’s the basic jist: The human Global Defense Force is battling it out with the Strogg, a repulsive race of alien warmongers.
